KEVIN FAJARDO

Welcome to
A Capsule in a Noisy World

Explore the quiet moments of life in a small, vibrant world. Find beauty in the ordinary, calm in the noise, and joy in life's little details. This is your space to breathe, ponder, and simply be.

A Capsule in a Noisy World

Coming Soon

Game Trailer

The trailer will appear here once released.

About the Game

A Capsule in a Noisy World invites you to explore the quiet moments of life. Navigate a small, vibrant world where each day unfolds at your own pace. Discover the beauty in the ordinary, the calm in the noise, and the joy in life's little details. This is a space to breathe, to ponder, and to simply be... A capsule, in a noisy world.

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About the Developer

Hi! I'm Kevin, the creator of A Capsule in a Noisy World. I’m a 21-year-old self-taught programmer from Costa Rica, currently working in IT. I love creative and artistic things like 3D modeling, drawing, and painting— even if I'm not good at it, lol. I have many creative hobbies, and this game started as a side project to dive into Godot. Thanks to the positive feedback from friends and Reddit users, I've continued developing it.

The game is currently in its prototype stage, with solid mechanics and functional systems. However, I’m still working on some details in the game design, such as the goals and purposes of each day in the game. I hope to publish an initial version soon, though I can’t say exactly when.

I hope you love this project as much as I do. It’s something fresh, different, and pretty chill :) Once I have more free time, I plan to create devlogs discussing how the game was made in Godot 4, how every system was programmed from scratch, and how everything works together.

I also have a YouTube channel that I hope to reactivate after finishing this project, where I’ll likely make more Godot videos and tutorials:

Check out my YouTube channel: KevinFajardo-Learning